________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        22.01.2010 16:57:31
Input Data from:  dataset51.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :3
Total budget    :25000
Terror. attacks :2

Penalty Weight : 0,5
Update Policy  : 4-3 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,147
Average f[i]   :4980
Average g[i,j] :2014,89361702128
Total demand   :5180
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 143
> Selected Move:	1250	1	-1	3	5500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1250


> New S[]: 
	
	 0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 56
> Selected Move:	1770	1	-1	6	10500


> New Y[]: 
	
	 2  3  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1770


> New S[]: 
	
	 0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 183
> Selected Move:	2470	1	-1	8	14500


> New Y[]: 
	
	 2  3  4  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2470


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 87
> Selected Move:	3020	1	-1	20	20500


> New Y[]: 
	
	 2  3  4  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3020


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 182
> Selected Move:	3440	1	-1	47	25000


> New Y[]: 
	
	 2  3  4  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0    >new incumb.: 3440


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 115
> Selected Move:	3430	3	6	34	24000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 139
> Selected Move:	3510	3	20	30	24500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0    >new incumb.: 3510


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 83
> Selected Move:	3480	3	30	10	24000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 147
> Selected Move:	3460	3	3	29	24500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 188
> Selected Move:	3460	3	10	21	25000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 172
> Selected Move:	3520	3	47	13	25000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3520


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 137
> Selected Move:	3520	3	21	28	25000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 84
> Selected Move:	3520	3	28	35	24000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 104
> Selected Move:	3550	3	13	3	25000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3550


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 154
> Selected Move:	3550	3	35	14	25000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 15 #######################


> Neighbours evaluated; 206
> Selected Move:	3635	1	-1	13	29500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 16 #######################


> Neighbours evaluated; 118
> Selected Move:	4160	1	-1	21	36000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 17 #######################


> Neighbours evaluated; 121
> Selected Move:	5225	1	-1	30	42500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 18 #######################


> Neighbours evaluated; 128
> Selected Move:	6900	1	-1	45	49000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 19 #######################


> Neighbours evaluated; 112
> Selected Move:	9175	1	-1	18	55500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 20 #######################


> Neighbours evaluated; 128
> Selected Move:	8400	1	-1	4	62000


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 21 #######################


> Neighbours evaluated; 190
> Selected Move:	6935	1	-1	48	68500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 22 #######################


> Neighbours evaluated; 504
> Selected Move:	4850	1	-1	22	73000


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 23 #######################


> Neighbours evaluated; 164
> Selected Move:	2705	2	48	-1	66500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 24 #######################


> Neighbours evaluated; 32
> Selected Move:	1180	2	4	-1	60000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  1  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 25 #######################


> Neighbours evaluated; 22
> Selected Move:	305	2	18	-1	53500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 26 #######################


> Neighbours evaluated; 5
> Selected Move:	60	2	45	-1	47000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 27 #######################


> Neighbours evaluated; 10
> Selected Move:	405	2	30	-1	40500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 28 #######################


> Neighbours evaluated; 7
> Selected Move:	1310	2	21	-1	34000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 29 #######################


> Neighbours evaluated; 7
> Selected Move:	2570	2	29	-1	28000


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 30 #######################


> Neighbours evaluated; 14
> Selected Move:	3460	4	2	3	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 31 #######################


> Neighbours evaluated; 102
> Selected Move:	3510	3	3	38	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 32 #######################


> Neighbours evaluated; 66
> Selected Move:	3520	3	13	24	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 33 #######################


> Neighbours evaluated; 80
> Selected Move:	3540	3	14	35	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 34 #######################


> Neighbours evaluated; 60
> Selected Move:	3540	4	38	35	25000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  4  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 35 #######################


> Neighbours evaluated; 61
> Selected Move:	3540	3	24	47	24500


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 36 #######################


> Neighbours evaluated; 66
> Selected Move:	3640	3	35	21	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0    >new incumb.: 3640


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 37 #######################


> Neighbours evaluated; 71
> Selected Move:	3640	3	21	30	24900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 38 #######################


> Neighbours evaluated; 67
> Selected Move:	3620	3	38	35	24900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 39 #######################


> Neighbours evaluated; 67
> Selected Move:	3620	3	30	3	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 40 #######################


> Neighbours evaluated; 74
> Selected Move:	3660	3	35	10	24700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0    >new incumb.: 3660


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 41 #######################


> Neighbours evaluated; 46
> Selected Move:	3660	4	3	10	24200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 42 #######################


> Neighbours evaluated; 124
> Selected Move:	3620	3	10	35	24500


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 43 #######################


> Neighbours evaluated; 114
> Selected Move:	3590	3	35	30	24900


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 44 #######################


> Neighbours evaluated; 71
> Selected Move:	3590	3	22	44	24400


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 45 #######################


> Neighbours evaluated; 201
> Selected Move:	3590	4	30	3	24700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 46 #######################


> Neighbours evaluated; 287
> Selected Move:	3570	3	44	22	25200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 47 #######################


> Neighbours evaluated; 80
> Selected Move:	3735	1	-1	35	30700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 48 #######################


> Neighbours evaluated; 151
> Selected Move:	4230	1	-1	23	36200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 49 #######################


> Neighbours evaluated; 107
> Selected Move:	5305	1	-1	28	42700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 50 #######################


> Neighbours evaluated; 247
> Selected Move:	6980	1	-1	45	49200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 51 #######################


> Neighbours evaluated; 378
> Selected Move:	6230	1	-1	10	55200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 52 #######################


> Neighbours evaluated; 446
> Selected Move:	4850	1	-1	29	61200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  1  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 53 #######################


> Neighbours evaluated; 167
> Selected Move:	3265	2	28	-1	54700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 54 #######################


> Neighbours evaluated; 27
> Selected Move:	2230	2	30	-1	48200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 55 #######################


> Neighbours evaluated; 16
> Selected Move:	1875	2	45	-1	41700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 56 #######################


> Neighbours evaluated; 8
> Selected Move:	2030	2	29	-1	35700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 57 #######################


> Neighbours evaluated; 5
> Selected Move:	2765	2	10	-1	29700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 58 #######################


> Neighbours evaluated; 10
> Selected Move:	3540	2	35	-1	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 59 #######################


> Neighbours evaluated; 93
> Selected Move:	3540	4	3	23	25000


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 60 #######################


> Neighbours evaluated; 78
> Selected Move:	3560	3	23	21	24700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 61 #######################


> Neighbours evaluated; 103
> Selected Move:	3540	3	3	10	25200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 62 #######################


> Neighbours evaluated; 72
> Selected Move:	3530	4	21	10	25200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 63 #######################


> Neighbours evaluated; 71
> Selected Move:	3530	3	10	38	25200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 64 #######################


> Neighbours evaluated; 62
> Selected Move:	3540	3	21	35	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 65 #######################


> Neighbours evaluated; 123
> Selected Move:	3530	3	35	3	24200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 66 #######################


> Neighbours evaluated; 96
> Selected Move:	3540	3	22	13	24200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 67 #######################


> Neighbours evaluated; 85
> Selected Move:	3540	4	38	3	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 68 #######################


> Neighbours evaluated; 98
> Selected Move:	3530	3	3	30	24900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 69 #######################


> Neighbours evaluated; 43
> Selected Move:	3590	3	13	15	24400


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 70 #######################


> Neighbours evaluated; 75
> Selected Move:	3590	4	30	38	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 71 #######################


> Neighbours evaluated; 90
> Selected Move:	3570	3	30	45	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 72 #######################


> Neighbours evaluated; 62
> Selected Move:	3570	4	38	45	24300


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 73 #######################


> Neighbours evaluated; 125
> Selected Move:	3540	3	45	29	23700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 74 #######################


> Neighbours evaluated; 217
> Selected Move:	3540	4	29	38	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 75 #######################


> Neighbours evaluated; 225
> Selected Move:	3540	3	38	10	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 76 #######################


> Neighbours evaluated; 215
> Selected Move:	3540	4	10	29	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 77 #######################


> Neighbours evaluated; 253
> Selected Move:	3540	3	10	21	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 78 #######################


> Neighbours evaluated; 277
> Selected Move:	3600	3	47	22	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 79 #######################


> Neighbours evaluated; 203
> Selected Move:	3665	1	-1	10	30700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 80 #######################


> Neighbours evaluated; 191
> Selected Move:	4230	1	-1	28	37200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 81 #######################


> Neighbours evaluated; 133
> Selected Move:	5365	1	-1	45	43700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 82 #######################


> Neighbours evaluated; 111
> Selected Move:	7060	1	-1	4	50200


> New Y[]: 
	
	 2  3  0  0  1  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 83 #######################


> Neighbours evaluated; 77
> Selected Move:	9415	1	-1	30	56700


> New Y[]: 
	
	 2  3  0  0  1  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  4  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 84 #######################


> Neighbours evaluated; 92
> Selected Move:	8570	1	-1	18	63200


> New Y[]: 
	
	 2  3  0  0  1  0  0  0  1  0  1  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  0  0  1  4  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 85 #######################


> Neighbours evaluated; 115
> Selected Move:	7060	1	-1	27	69200


> New Y[]: 
	
	 2  3  0  0  1  0  0  0  1  0  1  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  0  1  1  4  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 86 #######################


> Neighbours evaluated; 471
> Selected Move:	4900	1	-1	35	74700


> New Y[]: 
	
	 2  3  0  0  1  0  0  0  1  0  1  0  0  0  0  1  0  0  1  0  0  1  1  0  0  0  0  1  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 87 #######################


> Neighbours evaluated; 95
> Selected Move:	2690	2	18	-1	68200


> New Y[]: 
	
	 2  3  0  0  1  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 88 #######################


> Neighbours evaluated; 21
> Selected Move:	1120	2	4	-1	61700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 89 #######################


> Neighbours evaluated; 10
> Selected Move:	130	2	21	-1	55200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 90 #######################


> Neighbours evaluated; 2
> Selected Move:	-270	2	30	-1	48700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 91 #######################


> Neighbours evaluated; 6
> Selected Move:	-195	2	10	-1	42700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 92 #######################


> Neighbours evaluated; 14
> Selected Move:	680	2	45	-1	36200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 93 #######################


> Neighbours evaluated; 13
> Selected Move:	2105	2	28	-1	29700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 94 #######################


> Neighbours evaluated; 11
> Selected Move:	3510	2	27	-1	23700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 95 #######################


> Neighbours evaluated; 168
> Selected Move:	3610	3	35	28	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 96 #######################


> Neighbours evaluated; 57
> Selected Move:	3610	4	29	28	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 97 #######################


> Neighbours evaluated; 81
> Selected Move:	3600	3	28	21	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 98 #######################


> Neighbours evaluated; 91
> Selected Move:	3590	3	22	13	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 99 #######################


> Neighbours evaluated; 74
> Selected Move:	3590	4	21	29	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 100 #######################


> Neighbours evaluated; 73
> Selected Move:	3590	3	21	28	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 101 #######################


> Neighbours evaluated; 56
> Selected Move:	3590	4	29	28	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 102 #######################


> Neighbours evaluated; 73
> Selected Move:	3540	3	28	10	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 103 #######################


> Neighbours evaluated; 112
> Selected Move:	3540	4	10	29	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 104 #######################


> Neighbours evaluated; 130
> Selected Move:	3530	3	10	38	23700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 105 #######################


> Neighbours evaluated; 167
> Selected Move:	3530	4	29	38	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 106 #######################


> Neighbours evaluated; 150
> Selected Move:	3530	3	29	28	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 107 #######################


> Neighbours evaluated; 80
> Selected Move:	3530	4	38	28	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 108 #######################


> Neighbours evaluated; 149
> Selected Move:	3510	3	13	29	25700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 109 #######################


> Neighbours evaluated; 108
> Selected Move:	3545	4	28	29	25700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 110 #######################


> Neighbours evaluated; 167
> Selected Move:	3540	3	28	30	25700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 111 #######################


> Neighbours evaluated; 232
> Selected Move:	3660	1	-1	35	31200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 112 #######################


> Neighbours evaluated; 240
> Selected Move:	4250	1	-1	28	37700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  4  1  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 113 #######################


> Neighbours evaluated; 254
> Selected Move:	3665	3	28	47	35700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 114 #######################


> Neighbours evaluated; 111
> Selected Move:	3420	2	30	-1	29200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 115 #######################


> Neighbours evaluated; 41
> Selected Move:	3510	2	15	-1	25200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 116 #######################


> Neighbours evaluated; 176
> Selected Move:	3520	3	29	3	25200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 117 #######################


> Neighbours evaluated; 95
> Selected Move:	3530	3	35	22	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 118 #######################


> Neighbours evaluated; 115
> Selected Move:	3570	3	3	28	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 119 #######################


> Neighbours evaluated; 104
> Selected Move:	3520	3	28	24	24300


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 120 #######################


> Neighbours evaluated; 85
> Selected Move:	3520	4	24	8	25000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 121 #######################


> Neighbours evaluated; 52
> Selected Move:	3520	4	8	22	24900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 122 #######################


> Neighbours evaluated; 64
> Selected Move:	3520	4	22	38	23700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 123 #######################


> Neighbours evaluated; 127
> Selected Move:	3550	3	24	30	25200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 124 #######################


> Neighbours evaluated; 55
> Selected Move:	3560	3	22	33	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 125 #######################


> Neighbours evaluated; 55
> Selected Move:	3570	3	38	3	24700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 126 #######################


> Neighbours evaluated; 81
> Selected Move:	3570	4	3	30	24400


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 127 #######################


> Neighbours evaluated; 159
> Selected Move:	3560	3	3	38	24400


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 128 #######################


> Neighbours evaluated; 158
> Selected Move:	3550	3	33	42	24900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 129 #######################


> Neighbours evaluated; 185
> Selected Move:	3560	3	38	3	24900


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 130 #######################


> Neighbours evaluated; 247
> Selected Move:	3570	3	42	21	26900


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 131 #######################


> Neighbours evaluated; 189
> Selected Move:	3675	4	30	21	26700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 132 #######################


> Neighbours evaluated; 184
> Selected Move:	4040	1	-1	25	32200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 133 #######################


> Neighbours evaluated; 184
> Selected Move:	4935	1	-1	28	38700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  1  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 134 #######################


> Neighbours evaluated; 170
> Selected Move:	6430	1	-1	29	44700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  1  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 135 #######################


> Neighbours evaluated; 189
> Selected Move:	5910	1	-1	45	51200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  1  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 136 #######################


> Neighbours evaluated; 389
> Selected Move:	4730	1	-1	38	56700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  1  1  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 137 #######################


> Neighbours evaluated; 256
> Selected Move:	3400	2	25	-1	51200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  1  1  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 138 #######################


> Neighbours evaluated; 62
> Selected Move:	2540	2	45	-1	44700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  1  1  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 139 #######################


> Neighbours evaluated; 61
> Selected Move:	2300	2	28	-1	38200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 140 #######################


> Neighbours evaluated; 20
> Selected Move:	2600	2	30	-1	31700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 141 #######################


> Neighbours evaluated; 10
> Selected Move:	3485	2	29	-1	25700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 142 #######################


> Neighbours evaluated; 77
> Selected Move:	3540	3	38	42	24700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 143 #######################


> Neighbours evaluated; 150
> Selected Move:	3530	3	21	38	24200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  1  0  0  0  0  1  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 144 #######################


> Neighbours evaluated; 134
> Selected Move:	3530	4	38	3	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  1  0  0  0  0  1  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 145 #######################


> Neighbours evaluated; 160
> Selected Move:	3510	3	42	31	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 146 #######################


> Neighbours evaluated; 128
> Selected Move:	3510	4	3	38	24200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 147 #######################


> Neighbours evaluated; 155
> Selected Move:	3530	3	38	30	24900


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 148 #######################


> Neighbours evaluated; 91
> Selected Move:	3530	3	31	13	24900


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 149 #######################


> Neighbours evaluated; 63
> Selected Move:	3520	3	13	15	24400


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 150 #######################


> Neighbours evaluated; 86
> Selected Move:	3520	4	30	3	24700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 151 #######################


> Neighbours evaluated; 104
> Selected Move:	3510	3	3	29	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 152 #######################


> Neighbours evaluated; 117
> Selected Move:	3570	3	47	6	25200


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 153 #######################


> Neighbours evaluated; 151
> Selected Move:	3530	4	29	30	25400


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 154 #######################


> Neighbours evaluated; 201
> Selected Move:	3530	3	6	22	24900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  4  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 155 #######################


> Neighbours evaluated; 100
> Selected Move:	3530	4	30	29	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 156 #######################


> Neighbours evaluated; 159
> Selected Move:	3580	3	22	35	25700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 157 #######################


> Neighbours evaluated; 229
> Selected Move:	3685	1	-1	6	30700


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 158 #######################


> Neighbours evaluated; 229
> Selected Move:	4250	1	-1	45	37200


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 159 #######################


> Neighbours evaluated; 236
> Selected Move:	3700	3	30	22	35200


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 160 #######################


> Neighbours evaluated; 53
> Selected Move:	3420	2	45	-1	28700


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 161 #######################


> Neighbours evaluated; 103
> Selected Move:	3520	2	15	-1	24700


> New Y[]: 
	
	 2  3  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 162 #######################


> Neighbours evaluated; 195
> Selected Move:	3570	3	6	3	25200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 163 #######################


> Neighbours evaluated; 69
> Selected Move:	3580	3	35	31	24200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 164 #######################


> Neighbours evaluated; 104
> Selected Move:	3580	4	29	3	24700


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 165 #######################


> Neighbours evaluated; 120
> Selected Move:	3520	3	22	44	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 166 #######################


> Neighbours evaluated; 141
> Selected Move:	3550	3	31	13	24200


> New Y[]: 
	
	 2  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 167 #######################


> Neighbours evaluated; 113
> Selected Move:	3550	4	3	29	23700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 168 #######################


> Neighbours evaluated; 176
> Selected Move:	3570	3	13	14	24700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 169 #######################


> Neighbours evaluated; 139
> Selected Move:	3570	3	14	35	24700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 170 #######################


> Neighbours evaluated; 148
> Selected Move:	3530	3	44	13	25200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 171 #######################


> Neighbours evaluated; 71
> Selected Move:	3570	3	35	6	24700


> New Y[]: 
	
	 2  3  0  1  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 172 #######################


> Neighbours evaluated; 147
> Selected Move:	3580	3	13	31	24700


> New Y[]: 
	
	 2  3  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 173 #######################


> Neighbours evaluated; 198
> Selected Move:	3610	3	6	14	25200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 174 #######################


> Neighbours evaluated; 190
> Selected Move:	3620	3	14	38	25200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 175 #######################


> Neighbours evaluated; 180
> Selected Move:	3725	1	-1	14	30700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 176 #######################


> Neighbours evaluated; 227
> Selected Move:	4230	1	-1	35	36200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0  1  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 177 #######################


> Neighbours evaluated; 319
> Selected Move:	3705	3	38	24	35700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 178 #######################


> Neighbours evaluated; 42
> Selected Move:	3370	2	14	-1	30200


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 179 #######################


> Neighbours evaluated; 8
> Selected Move:	3570	2	35	-1	24700


> New Y[]: 
	
	 2  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 180 #######################


> Neighbours evaluated; 105
> Selected Move:	3540	3	3	14	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 181 #######################


> Neighbours evaluated; 169
> Selected Move:	3530	3	14	38	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  4  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 182 #######################


> Neighbours evaluated; 112
> Selected Move:	3510	3	31	22	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  4  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 183 #######################


> Neighbours evaluated; 81
> Selected Move:	3520	3	24	13	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 184 #######################


> Neighbours evaluated; 72
> Selected Move:	3530	3	29	21	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 185 #######################


> Neighbours evaluated; 116
> Selected Move:	3520	3	21	35	24500


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  1  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 186 #######################


> Neighbours evaluated; 67
> Selected Move:	3520	4	35	38	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 187 #######################


> Neighbours evaluated; 103
> Selected Move:	3520	3	35	29	24700


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 188 #######################


> Neighbours evaluated; 88
> Selected Move:	3520	3	38	35	25000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 189 #######################


> Neighbours evaluated; 66
> Selected Move:	3520	4	35	29	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 190 #######################


> Neighbours evaluated; 28
> Selected Move:	3630	3	0	15	25700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 191 #######################


> Neighbours evaluated; 135
> Selected Move:	3745	1	-1	44	29700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 192 #######################


> Neighbours evaluated; 268
> Selected Move:	4300	1	-1	48	36200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 193 #######################


> Neighbours evaluated; 234
> Selected Move:	5345	1	-1	28	42700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 194 #######################


> Neighbours evaluated; 128
> Selected Move:	6970	1	-1	4	49200


> New Y[]: 
	
	 0  3  0  0  1  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 195 #######################


> Neighbours evaluated; 195
> Selected Move:	6245	1	-1	30	55700


> New Y[]: 
	
	 0  3  0  0  1  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 196 #######################


> Neighbours evaluated; 240
> Selected Move:	4810	1	-1	6	60700


> New Y[]: 
	
	 0  3  0  0  1  0  1  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 197 #######################


> Neighbours evaluated; 56
> Selected Move:	3210	2	4	-1	54200


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  1  4  1  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 198 #######################


> Neighbours evaluated; 61
> Selected Move:	2320	2	30	-1	47700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,15

## ITERATION 199 #######################


> Neighbours evaluated; 30
> Selected Move:	2020	2	28	-1	41200


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 200 #######################


> Neighbours evaluated; 19
> Selected Move:	2240	2	48	-1	34700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 201 #######################


> Neighbours evaluated; 8
> Selected Move:	2800	2	35	-1	29200


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 202 #######################


> Neighbours evaluated; 8
> Selected Move:	3570	2	6	-1	24200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 203 #######################


> Neighbours evaluated; 135
> Selected Move:	3660	3	15	21	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 204 #######################


> Neighbours evaluated; 188
> Selected Move:	3700	3	44	15	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3700


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 205 #######################


> Neighbours evaluated; 123
> Selected Move:	3700	3	21	10	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 206 #######################


> Neighbours evaluated; 75
> Selected Move:	3700	4	10	29	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 207 #######################


> Neighbours evaluated; 90
> Selected Move:	3710	3	29	28	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3710


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 208 #######################


> Neighbours evaluated; 95
> Selected Move:	3640	3	28	21	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 209 #######################


> Neighbours evaluated; 153
> Selected Move:	3660	3	15	47	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 210 #######################


> Neighbours evaluated; 92
> Selected Move:	3700	3	10	38	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 211 #######################


> Neighbours evaluated; 130
> Selected Move:	3680	3	38	3	24900


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 212 #######################


> Neighbours evaluated; 95
> Selected Move:	3690	3	22	11	24900


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 213 #######################


> Neighbours evaluated; 85
> Selected Move:	3680	3	3	10	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 214 #######################


> Neighbours evaluated; 161
> Selected Move:	3660	3	10	38	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 215 #######################


> Neighbours evaluated; 213
> Selected Move:	3600	3	11	15	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 216 #######################


> Neighbours evaluated; 280
> Selected Move:	3660	3	21	28	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 217 #######################


> Neighbours evaluated; 219
> Selected Move:	3755	1	-1	22	29300


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 218 #######################


> Neighbours evaluated; 267
> Selected Move:	4220	1	-1	48	35800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 219 #######################


> Neighbours evaluated; 180
> Selected Move:	5295	1	-1	45	42300


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 220 #######################


> Neighbours evaluated; 193
> Selected Move:	6950	1	-1	29	48300


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 221 #######################


> Neighbours evaluated; 143
> Selected Move:	9150	1	-1	21	54800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  1  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 222 #######################


> Neighbours evaluated; 172
> Selected Move:	8360	1	-1	17	60800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  1  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 223 #######################


> Neighbours evaluated; 296
> Selected Move:	6955	1	-1	4	67300


> New Y[]: 
	
	 0  3  0  0  1  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  1  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 224 #######################


> Neighbours evaluated; 369
> Selected Move:	4900	1	-1	3	72800


> New Y[]: 
	
	 0  3  0  1  1  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  1  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 225 #######################


> Neighbours evaluated; 304
> Selected Move:	2775	2	48	-1	66300


> New Y[]: 
	
	 0  3  0  1  1  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  1  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 226 #######################


> Neighbours evaluated; 28
> Selected Move:	1260	2	21	-1	59800


> New Y[]: 
	
	 0  3  0  1  1  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 227 #######################


> Neighbours evaluated; 11
> Selected Move:	445	2	4	-1	53300


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 228 #######################


> Neighbours evaluated; 5
> Selected Move:	150	2	17	-1	47300


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  1  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 229 #######################


> Neighbours evaluated; 5
> Selected Move:	370	2	45	-1	40800


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 230 #######################


> Neighbours evaluated; 11
> Selected Move:	1230	2	29	-1	34800


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 231 #######################


> Neighbours evaluated; 11
> Selected Move:	2045	2	22	-1	30300


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 232 #######################


> Neighbours evaluated; 8
> Selected Move:	3170	2	15	-1	26300


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 233 #######################


> Neighbours evaluated; 18
> Selected Move:	3570	3	3	9	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 234 #######################


> Neighbours evaluated; 81
> Selected Move:	3600	3	38	10	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  4  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 235 #######################


> Neighbours evaluated; 100
> Selected Move:	3620	3	28	22	24200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  4  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 236 #######################


> Neighbours evaluated; 97
> Selected Move:	3620	4	10	22	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  2  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 237 #######################


> Neighbours evaluated; 48
> Selected Move:	3620	4	22	8	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  4  1  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 238 #######################


> Neighbours evaluated; 42
> Selected Move:	3620	4	8	13	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  2  0  0  4  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 239 #######################


> Neighbours evaluated; 55
> Selected Move:	3620	4	10	13	24500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  4  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 240 #######################


> Neighbours evaluated; 74
> Selected Move:	3620	4	13	9	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  2  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 241 #######################


> Neighbours evaluated; 45
> Selected Move:	3660	3	9	3	24800


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 242 #######################


> Neighbours evaluated; 63
> Selected Move:	3650	3	3	6	24900


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 243 #######################


> Neighbours evaluated; 106
> Selected Move:	3620	3	6	15	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  2  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 244 #######################


> Neighbours evaluated; 94
> Selected Move:	3620	4	15	13	24500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 245 #######################


> Neighbours evaluated; 108
> Selected Move:	3630	3	13	21	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 246 #######################


> Neighbours evaluated; 127
> Selected Move:	3600	3	15	11	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 247 #######################


> Neighbours evaluated; 77
> Selected Move:	3600	3	11	26	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 248 #######################


> Neighbours evaluated; 128
> Selected Move:	3610	3	47	13	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 249 #######################


> Neighbours evaluated; 237
> Selected Move:	3625	3	26	32	25900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 250 #######################


> Neighbours evaluated; 158
> Selected Move:	3640	4	10	32	26200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 251 #######################


> Neighbours evaluated; 266
> Selected Move:	3720	1	-1	15	30200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 252 #######################


> Neighbours evaluated; 286
> Selected Move:	4280	1	-1	29	36200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 253 #######################


> Neighbours evaluated; 202
> Selected Move:	5375	1	-1	18	42700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  2  1  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 254 #######################


> Neighbours evaluated; 337
> Selected Move:	4670	1	-1	3	48200


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  2  1  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 255 #######################


> Neighbours evaluated; 142
> Selected Move:	3590	2	10	-1	42200


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  2  1  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 256 #######################


> Neighbours evaluated; 41
> Selected Move:	3150	2	18	-1	35700


> New Y[]: 
	
	 0  3  0  1  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 257 #######################


> Neighbours evaluated; 25
> Selected Move:	3190	2	3	-1	30200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  1  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 258 #######################


> Neighbours evaluated; 11
> Selected Move:	3560	2	22	-1	25700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 259 #######################


> Neighbours evaluated; 108
> Selected Move:	3600	4	32	29	25400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 260 #######################


> Neighbours evaluated; 146
> Selected Move:	3700	3	32	6	24900


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 261 #######################


> Neighbours evaluated; 149
> Selected Move:	3660	3	6	19	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  1  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 262 #######################


> Neighbours evaluated; 120
> Selected Move:	3660	3	19	47	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 263 #######################


> Neighbours evaluated; 185
> Selected Move:	3660	3	21	38	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 264 #######################


> Neighbours evaluated; 99
> Selected Move:	3660	4	29	38	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 265 #######################


> Neighbours evaluated; 109
> Selected Move:	3640	3	29	45	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 266 #######################


> Neighbours evaluated; 81
> Selected Move:	3630	3	38	22	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 267 #######################


> Neighbours evaluated; 53
> Selected Move:	3630	4	22	13	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  4  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 268 #######################


> Neighbours evaluated; 59
> Selected Move:	3620	3	45	10	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  4  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 269 #######################


> Neighbours evaluated; 93
> Selected Move:	3620	4	13	8	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  4  0  2  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 270 #######################


> Neighbours evaluated; 82
> Selected Move:	3620	4	8	22	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 271 #######################


> Neighbours evaluated; 99
> Selected Move:	3620	4	10	22	24200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 272 #######################


> Neighbours evaluated; 161
> Selected Move:	3630	3	10	45	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 273 #######################


> Neighbours evaluated; 85
> Selected Move:	3615	4	22	13	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 274 #######################


> Neighbours evaluated; 90
> Selected Move:	3620	4	13	47	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 275 #######################


> Neighbours evaluated; 156
> Selected Move:	3720	1	-1	35	30600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 276 #######################


> Neighbours evaluated; 205
> Selected Move:	4250	1	-1	10	36600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 277 #######################


> Neighbours evaluated; 187
> Selected Move:	5305	1	-1	18	43100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 278 #######################


> Neighbours evaluated; 267
> Selected Move:	4600	1	-1	30	49600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 279 #######################


> Neighbours evaluated; 104
> Selected Move:	3510	2	10	-1	43600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 280 #######################


> Neighbours evaluated; 41
> Selected Move:	3010	2	30	-1	37100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 281 #######################


> Neighbours evaluated; 20
> Selected Move:	2900	2	35	-1	31600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 282 #######################


> Neighbours evaluated; 6
> Selected Move:	3190	4	1	18	27600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 283 #######################


> Neighbours evaluated; 21
> Selected Move:	3330	2	22	-1	23100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 284 #######################


> Neighbours evaluated; 59
> Selected Move:	3350	3	15	3	24600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 285 #######################


> Neighbours evaluated; 40
> Selected Move:	3360	3	18	35	24600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  4  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 286 #######################


> Neighbours evaluated; 104
> Selected Move:	3460	3	47	29	25000


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 287 #######################


> Neighbours evaluated; 51
> Selected Move:	3460	4	29	3	24900


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 288 #######################


> Neighbours evaluated; 52
> Selected Move:	3460	4	3	45	24800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 289 #######################


> Neighbours evaluated; 56
> Selected Move:	3460	4	3	29	24300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 290 #######################


> Neighbours evaluated; 85
> Selected Move:	3460	4	29	35	24500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 291 #######################


> Neighbours evaluated; 74
> Selected Move:	3460	4	29	3	25000


> New Y[]: 
	
	 0  0  0  3  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 292 #######################


> Neighbours evaluated; 57
> Selected Move:	3460	4	3	45	24500


> New Y[]: 
	
	 0  0  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 293 #######################


> Neighbours evaluated; 85
> Selected Move:	3460	4	3	29	24600


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 294 #######################


> Neighbours evaluated; 86
> Selected Move:	3460	4	29	35	24500


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 295 #######################


> Neighbours evaluated; 86
> Selected Move:	3460	4	29	3	25000


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 296 #######################


> Neighbours evaluated; 93
> Selected Move:	3460	4	35	29	24300


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 297 #######################


> Neighbours evaluated; 130
> Selected Move:	3605	1	-1	19	29300


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 298 #######################


> Neighbours evaluated; 250
> Selected Move:	4100	1	-1	14	34800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 299 #######################


> Neighbours evaluated; 165
> Selected Move:	5205	1	-1	30	41300


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 300 #######################


> Neighbours evaluated; 50
> Selected Move:	6820	1	-1	21	47800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 301 #######################


> Neighbours evaluated; 38
> Selected Move:	9035	1	-1	4	54300


> New Y[]: 
	
	 0  0  0  4  1  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 302 #######################


> Neighbours evaluated; 62
> Selected Move:	8250	1	-1	28	60800


> New Y[]: 
	
	 0  0  0  4  1  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 303 #######################


> Neighbours evaluated; 192
> Selected Move:	6845	1	-1	12	66300


> New Y[]: 
	
	 0  0  0  4  1  0  0  0  1  0  0  0  1  1  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 304 #######################


> Neighbours evaluated; 380
> Selected Move:	4860	1	-1	22	70800


> New Y[]: 
	
	 0  0  0  4  1  0  0  0  1  0  0  0  1  1  1  0  0  0  0  1  0  1  1  0  0  0  0  0  1  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 305 #######################


> Neighbours evaluated; 148
> Selected Move:	2865	2	28	-1	64300


> New Y[]: 
	
	 0  0  0  4  1  0  0  0  1  0  0  0  1  1  1  0  0  0  0  1  0  1  1  0  0  0  0  0  0  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 306 #######################


> Neighbours evaluated; 43
> Selected Move:	1450	2	4	-1	57800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  1  1  1  0  0  0  0  1  0  1  1  0  0  0  0  0  0  2  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 307 #######################


> Neighbours evaluated; 30
> Selected Move:	635	2	30	-1	51300


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  1  1  1  0  0  0  0  1  0  1  1  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 308 #######################


> Neighbours evaluated; 3
> Selected Move:	460	2	21	-1	44800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  1  1  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 309 #######################


> Neighbours evaluated; 6
> Selected Move:	725	2	12	-1	39300


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 310 #######################


> Neighbours evaluated; 26
> Selected Move:	1400	2	35	-1	33800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 311 #######################


> Neighbours evaluated; 20
> Selected Move:	2505	2	14	-1	28300


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 312 #######################


> Neighbours evaluated; 16
> Selected Move:	3390	2	22	-1	23800


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 313 #######################


> Neighbours evaluated; 184
> Selected Move:	3440	3	45	21	23200


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 314 #######################


> Neighbours evaluated; 119
> Selected Move:	3480	3	13	32	24200


> New Y[]: 
	
	 0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 315 #######################


> Neighbours evaluated; 143
> Selected Move:	3530	3	3	30	24900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  2  4  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 316 #######################


> Neighbours evaluated; 143
> Selected Move:	3530	4	21	29	25000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  3  4  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 317 #######################


> Neighbours evaluated; 136
> Selected Move:	3530	4	29	30	24300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  4  3  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 318 #######################


> Neighbours evaluated; 184
> Selected Move:	3530	4	21	30	24300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  4  2  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 319 #######################


> Neighbours evaluated; 183
> Selected Move:	3530	4	29	32	24600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  2  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 320 #######################


> Neighbours evaluated; 167
> Selected Move:	3530	4	21	30	24600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  1  3  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 321 #######################


> Neighbours evaluated; 187
> Selected Move:	3510	3	30	10	23800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 322 #######################


> Neighbours evaluated; 196
> Selected Move:	3510	4	10	21	24300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 323 #######################


> Neighbours evaluated; 183
> Selected Move:	3510	4	10	29	24500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  2  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 324 #######################


> Neighbours evaluated; 175
> Selected Move:	3530	3	10	30	25000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  2  1  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 325 #######################


> Neighbours evaluated; 152
> Selected Move:	3530	4	29	32	25000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  4  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 326 #######################


> Neighbours evaluated; 186
> Selected Move:	3510	3	30	10	24500


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  4  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 327 #######################


> Neighbours evaluated; 210
> Selected Move:	3510	4	21	10	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  4  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 328 #######################


> Neighbours evaluated; 232
> Selected Move:	3510	4	29	21	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 329 #######################


> Neighbours evaluated; 252
> Selected Move:	3605	1	-1	11	29300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  1  0  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 330 #######################


> Neighbours evaluated; 306
> Selected Move:	4130	1	-1	13	33800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 331 #######################


> Neighbours evaluated; 261
> Selected Move:	5075	1	-1	30	40300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 332 #######################


> Neighbours evaluated; 148
> Selected Move:	6630	1	-1	18	46800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  0  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 333 #######################


> Neighbours evaluated; 86
> Selected Move:	8815	1	-1	4	53300


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  0  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 334 #######################


> Neighbours evaluated; 146
> Selected Move:	8110	1	-1	28	59800


> New Y[]: 
	
	 0  0  0  0  1  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  1  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 335 #######################


> Neighbours evaluated; 332
> Selected Move:	6765	1	-1	3	65300


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  1  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 336 #######################


> Neighbours evaluated; 450
> Selected Move:	4870	1	-1	47	69800


> New Y[]: 
	
	 0  0  0  1  1  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  1  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 337 #######################


> Neighbours evaluated; 285
> Selected Move:	2895	2	4	-1	63300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  1  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 338 #######################


> Neighbours evaluated; 176
> Selected Move:	1590	2	28	-1	56800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  0  1  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 339 #######################


> Neighbours evaluated; 110
> Selected Move:	805	2	30	-1	50300


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  3  1  0  1  0  0  0  0  1  1  0  4  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 340 #######################


> Neighbours evaluated; 31
> Selected Move:	670	2	18	-1	43800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 341 #######################


> Neighbours evaluated; 45
> Selected Move:	930	2	29	-1	37800


> New Y[]: 
	
	 0  0  0  1  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 342 #######################


> Neighbours evaluated; 28
> Selected Move:	1800	2	3	-1	32300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 343 #######################


> Neighbours evaluated; 26
> Selected Move:	2855	2	19	-1	27300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 344 #######################


> Neighbours evaluated; 14
> Selected Move:	3500	3	21	2	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 345 #######################


> Neighbours evaluated; 100
> Selected Move:	3495	3	11	16	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 346 #######################


> Neighbours evaluated; 74
> Selected Move:	3440	3	16	22	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 347 #######################


> Neighbours evaluated; 66
> Selected Move:	3470	3	32	6	24800


> New Y[]: 
	
	 0  0  4  0  0  0  2  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 348 #######################


> Neighbours evaluated; 64
> Selected Move:	3510	3	10	21	25000


> New Y[]: 
	
	 0  0  4  0  0  0  2  0  1  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 349 #######################


> Neighbours evaluated; 68
> Selected Move:	3510	4	6	21	24900


> New Y[]: 
	
	 0  0  4  0  0  0  3  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 350 #######################


> Neighbours evaluated; 79
> Selected Move:	3500	3	6	1	23200


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 351 #######################


> Neighbours evaluated; 136
> Selected Move:	3650	3	2	32	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 352 #######################


> Neighbours evaluated; 97
> Selected Move:	3640	3	21	38	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 353 #######################


> Neighbours evaluated; 69
> Selected Move:	3620	3	38	3	24600


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 354 #######################


> Neighbours evaluated; 70
> Selected Move:	3630	3	32	35	25100


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 355 #######################


> Neighbours evaluated; 50
> Selected Move:	3600	3	13	44	24600


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 356 #######################


> Neighbours evaluated; 80
> Selected Move:	3600	3	35	30	25000


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 357 #######################


> Neighbours evaluated; 42
> Selected Move:	3610	3	22	13	25000


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 358 #######################


> Neighbours evaluated; 67
> Selected Move:	3610	4	3	30	25000


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 359 #######################


> Neighbours evaluated; 66
> Selected Move:	3640	3	3	38	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  4  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 360 #######################


> Neighbours evaluated; 99
> Selected Move:	3600	3	44	15	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 361 #######################


> Neighbours evaluated; 78
> Selected Move:	3590	3	30	17	24200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 362 #######################


> Neighbours evaluated; 158
> Selected Move:	3560	3	38	45	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 363 #######################


> Neighbours evaluated; 120
> Selected Move:	3590	3	17	6	25000


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 364 #######################


> Neighbours evaluated; 122
> Selected Move:	3630	3	47	22	25000


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 365 #######################


> Neighbours evaluated; 148
> Selected Move:	3630	3	45	29	24400


> New Y[]: 
	
	 0  3  0  0  0  0  2  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 366 #######################


> Neighbours evaluated; 213
> Selected Move:	3690	3	6	35	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 367 #######################


> Neighbours evaluated; 173
> Selected Move:	3775	1	-1	44	29100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 368 #######################


> Neighbours evaluated; 267
> Selected Move:	4300	1	-1	48	35600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 369 #######################


> Neighbours evaluated; 223
> Selected Move:	5315	1	-1	28	42100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 370 #######################


> Neighbours evaluated; 101
> Selected Move:	6910	1	-1	4	48600


> New Y[]: 
	
	 0  3  0  0  1  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 371 #######################


> Neighbours evaluated; 186
> Selected Move:	6215	1	-1	30	55100


> New Y[]: 
	
	 0  3  0  0  1  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  1  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 372 #######################


> Neighbours evaluated; 239
> Selected Move:	4810	1	-1	6	60100


> New Y[]: 
	
	 0  3  0  0  1  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  1  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 373 #######################


> Neighbours evaluated; 73
> Selected Move:	3240	2	4	-1	53600


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  1  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 374 #######################


> Neighbours evaluated; 59
> Selected Move:	2380	2	30	-1	47100


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,15

## ITERATION 375 #######################


> Neighbours evaluated; 31
> Selected Move:	2110	2	28	-1	40600


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 376 #######################


> Neighbours evaluated; 19
> Selected Move:	2360	2	48	-1	34100


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 377 #######################


> Neighbours evaluated; 9
> Selected Move:	2725	2	44	-1	30100


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 378 #######################


> Neighbours evaluated; 8
> Selected Move:	3450	2	22	-1	25600


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 379 #######################


> Neighbours evaluated; 76
> Selected Move:	3630	3	35	22	24700


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 380 #######################


> Neighbours evaluated; 133
> Selected Move:	3630	4	22	13	25000


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 381 #######################


> Neighbours evaluated; 120
> Selected Move:	3570	3	6	44	24000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 382 #######################


> Neighbours evaluated; 148
> Selected Move:	3580	3	15	36	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 383 #######################


> Neighbours evaluated; 70
> Selected Move:	3580	4	13	22	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 384 #######################


> Neighbours evaluated; 74
> Selected Move:	3620	3	22	21	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 385 #######################


> Neighbours evaluated; 138
> Selected Move:	3650	3	44	15	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 386 #######################


> Neighbours evaluated; 141
> Selected Move:	3650	3	36	11	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  1  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 387 #######################


> Neighbours evaluated; 143
> Selected Move:	3620	3	11	24	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  1  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 388 #######################


> Neighbours evaluated; 116
> Selected Move:	3600	3	24	44	23900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 389 #######################


> Neighbours evaluated; 236
> Selected Move:	3620	3	15	6	24900


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 390 #######################


> Neighbours evaluated; 235
> Selected Move:	3580	3	6	47	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 391 #######################


> Neighbours evaluated; 282
> Selected Move:	3580	3	21	3	24300


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 392 #######################


> Neighbours evaluated; 235
> Selected Move:	3640	3	47	35	25300


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 393 #######################


> Neighbours evaluated; 201
> Selected Move:	3610	3	3	22	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 394 #######################


> Neighbours evaluated; 146
> Selected Move:	3680	3	44	15	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 395 #######################


> Neighbours evaluated; 182
> Selected Move:	3770	1	-1	44	29200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 396 #######################


> Neighbours evaluated; 267
> Selected Move:	4300	1	-1	48	35700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  2  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 397 #######################


> Neighbours evaluated; 160
> Selected Move:	3820	4	22	48	34600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  2  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 398 #######################


> Neighbours evaluated; 157
> Selected Move:	3500	2	35	-1	29100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 399 #######################


> Neighbours evaluated; 99
> Selected Move:	3625	2	44	-1	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 400 #######################


> Neighbours evaluated; 92
> Selected Move:	3660	3	48	45	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 401 #######################


> Neighbours evaluated; 128
> Selected Move:	3630	3	45	28	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 402 #######################


> Neighbours evaluated; 106
> Selected Move:	3610	3	22	44	24300


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 403 #######################


> Neighbours evaluated; 162
> Selected Move:	3610	4	28	29	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 404 #######################


> Neighbours evaluated; 142
> Selected Move:	3600	3	28	21	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 405 #######################


> Neighbours evaluated; 182
> Selected Move:	3580	3	21	48	24600


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 406 #######################


> Neighbours evaluated; 140
> Selected Move:	3600	3	44	22	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 407 #######################


> Neighbours evaluated; 105
> Selected Move:	3630	3	48	35	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 408 #######################


> Neighbours evaluated; 92
> Selected Move:	3620	3	29	10	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 409 #######################


> Neighbours evaluated; 110
> Selected Move:	3660	3	35	28	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 410 #######################


> Neighbours evaluated; 142
> Selected Move:	3600	3	28	21	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  0  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 411 #######################


> Neighbours evaluated; 169
> Selected Move:	3640	3	10	29	25400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  4  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 412 #######################


> Neighbours evaluated; 136
> Selected Move:	3620	3	29	17	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  2  0  0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 413 #######################


> Neighbours evaluated; 155
> Selected Move:	3630	3	22	11	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  1  0  1  0  1  0  2  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 414 #######################


> Neighbours evaluated; 137
> Selected Move:	3580	3	11	6	25200


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  2  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 415 #######################


> Neighbours evaluated; 147
> Selected Move:	3580	3	21	35	25000


> New Y[]: 
	
	 0  3  0  0  0  0  1  0  1  0  0  0  0  1  0  1  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 416 #######################


> Neighbours evaluated; 129
> Selected Move:	3530	3	6	19	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 417 #######################


> Neighbours evaluated; 109
> Selected Move:	3530	3	19	22	24500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 418 #######################


> Neighbours evaluated; 115
> Selected Move:	3590	3	17	45	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  2  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 419 #######################


> Neighbours evaluated; 87
> Selected Move:	3590	3	45	47	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 420 #######################


> Neighbours evaluated; 77
> Selected Move:	3620	3	15	9	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 421 #######################


> Neighbours evaluated; 51
> Selected Move:	3620	4	47	13	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 422 #######################


> Neighbours evaluated; 48
> Selected Move:	3620	4	13	22	24500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 423 #######################


> Neighbours evaluated; 67
> Selected Move:	3620	4	22	34	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 424 #######################


> Neighbours evaluated; 58
> Selected Move:	3620	3	35	10	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 425 #######################


> Neighbours evaluated; 94
> Selected Move:	3620	4	34	47	24500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 426 #######################


> Neighbours evaluated; 137
> Selected Move:	3620	3	9	15	24500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 427 #######################


> Neighbours evaluated; 255
> Selected Move:	3680	1	-1	11	29000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 428 #######################


> Neighbours evaluated; 266
> Selected Move:	4170	1	-1	18	35500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 429 #######################


> Neighbours evaluated; 213
> Selected Move:	5220	1	-1	21	42000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 430 #######################


> Neighbours evaluated; 129
> Selected Move:	6870	1	-1	45	48500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 431 #######################


> Neighbours evaluated; 94
> Selected Move:	9120	1	-1	30	55000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 432 #######################


> Neighbours evaluated; 116
> Selected Move:	8350	1	-1	17	61000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  1  1  0  0  1  1  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 433 #######################


> Neighbours evaluated; 300
> Selected Move:	6970	1	-1	29	67000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  1  1  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 434 #######################


> Neighbours evaluated; 462
> Selected Move:	4930	1	-1	35	72500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  1  1  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 435 #######################


> Neighbours evaluated; 271
> Selected Move:	2845	2	17	-1	66500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  1  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 436 #######################


> Neighbours evaluated; 39
> Selected Move:	1320	2	30	-1	60000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  1  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 437 #######################


> Neighbours evaluated; 16
> Selected Move:	455	2	18	-1	53500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 438 #######################


> Neighbours evaluated; 8
> Selected Move:	160	2	45	-1	47000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  0  0  0  1  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 439 #######################


> Neighbours evaluated; 10
> Selected Move:	455	2	21	-1	40500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 440 #######################


> Neighbours evaluated; 14
> Selected Move:	1290	2	29	-1	34500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 441 #######################


> Neighbours evaluated; 12
> Selected Move:	2130	2	11	-1	30000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 442 #######################


> Neighbours evaluated; 10
> Selected Move:	3420	2	13	-1	25500


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 443 #######################


> Neighbours evaluated; 28
> Selected Move:	3575	4	47	35	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 444 #######################


> Neighbours evaluated; 46
> Selected Move:	3620	4	10	35	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 445 #######################


> Neighbours evaluated; 63
> Selected Move:	3600	3	15	9	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 446 #######################


> Neighbours evaluated; 39
> Selected Move:	3600	3	22	13	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 447 #######################


> Neighbours evaluated; 72
> Selected Move:	3600	3	47	22	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 448 #######################


> Neighbours evaluated; 59
> Selected Move:	3590	3	35	29	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 449 #######################


> Neighbours evaluated; 72
> Selected Move:	3620	3	9	44	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 450 #######################


> Neighbours evaluated; 104
> Selected Move:	3620	4	10	29	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 451 #######################


> Neighbours evaluated; 90
> Selected Move:	3620	3	29	28	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 452 #######################


> Neighbours evaluated; 104
> Selected Move:	3600	3	44	9	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 453 #######################


> Neighbours evaluated; 82
> Selected Move:	3590	3	10	48	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 454 #######################


> Neighbours evaluated; 50
> Selected Move:	3580	3	9	15	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 455 #######################


> Neighbours evaluated; 88
> Selected Move:	3550	3	15	44	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 456 #######################


> Neighbours evaluated; 105
> Selected Move:	3580	3	48	3	24800


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 457 #######################


> Neighbours evaluated; 87
> Selected Move:	3600	3	28	29	24900


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 458 #######################


> Neighbours evaluated; 91
> Selected Move:	3600	4	3	29	24300


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 459 #######################


> Neighbours evaluated; 150
> Selected Move:	3615	3	3	35	25100


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  4  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 460 #######################


> Neighbours evaluated; 116
> Selected Move:	3600	4	29	35	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  4  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 461 #######################


> Neighbours evaluated; 163
> Selected Move:	3600	3	29	3	24600


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  4  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 462 #######################


> Neighbours evaluated; 208
> Selected Move:	3590	4	3	35	25100


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 463 #######################


> Neighbours evaluated; 218
> Selected Move:	3695	1	-1	29	31100


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 464 #######################


> Neighbours evaluated; 263
> Selected Move:	4250	1	-1	10	37100


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 465 #######################


> Neighbours evaluated; 201
> Selected Move:	3690	4	35	10	36200


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 466 #######################


> Neighbours evaluated; 104
> Selected Move:	3350	2	29	-1	30200


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 467 #######################


> Neighbours evaluated; 84
> Selected Move:	3510	2	35	-1	24700


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 468 #######################


> Neighbours evaluated; 156
> Selected Move:	3620	3	44	47	25200


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 469 #######################


> Neighbours evaluated; 81
> Selected Move:	3610	3	3	38	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 470 #######################


> Neighbours evaluated; 74
> Selected Move:	3600	4	10	38	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 471 #######################


> Neighbours evaluated; 91
> Selected Move:	3630	3	38	23	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 472 #######################


> Neighbours evaluated; 89
> Selected Move:	3570	3	23	12	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  2  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 473 #######################


> Neighbours evaluated; 85
> Selected Move:	3540	3	12	11	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  2  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 474 #######################


> Neighbours evaluated; 72
> Selected Move:	3580	3	22	15	24400


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  2  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 475 #######################


> Neighbours evaluated; 118
> Selected Move:	3600	3	11	29	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 476 #######################


> Neighbours evaluated; 103
> Selected Move:	3620	3	47	11	24900


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  1  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 477 #######################


> Neighbours evaluated; 92
> Selected Move:	3620	4	10	29	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  1  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 478 #######################


> Neighbours evaluated; 127
> Selected Move:	3600	3	11	47	24700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 479 #######################


> Neighbours evaluated; 156
> Selected Move:	3580	3	10	45	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 480 #######################


> Neighbours evaluated; 121
> Selected Move:	3600	3	29	10	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 481 #######################


> Neighbours evaluated; 102
> Selected Move:	3580	3	10	3	24800


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 482 #######################


> Neighbours evaluated; 66
> Selected Move:	3610	3	15	33	24800


> New Y[]: 
	
	 0  3  0  4  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 483 #######################


> Neighbours evaluated; 54
> Selected Move:	3610	4	3	45	24900


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 484 #######################


> Neighbours evaluated; 107
> Selected Move:	3580	3	33	15	24900


> New Y[]: 
	
	 0  3  0  2  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 485 #######################


> Neighbours evaluated; 99
> Selected Move:	3595	3	3	38	25300


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  4  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 486 #######################


> Neighbours evaluated; 142
> Selected Move:	3640	3	45	28	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 487 #######################


> Neighbours evaluated; 238
> Selected Move:	3735	1	-1	22	29700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 488 #######################


> Neighbours evaluated; 265
> Selected Move:	4220	1	-1	48	36200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 489 #######################


> Neighbours evaluated; 175
> Selected Move:	5315	1	-1	45	42700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 490 #######################


> Neighbours evaluated; 384
> Selected Move:	4620	1	-1	29	48700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  1  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 491 #######################


> Neighbours evaluated; 390
> Selected Move:	3510	2	45	-1	42200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  1  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 492 #######################


> Neighbours evaluated; 140
> Selected Move:	3040	2	48	-1	35700


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 493 #######################


> Neighbours evaluated; 107
> Selected Move:	3060	2	47	-1	31200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 494 #######################


> Neighbours evaluated; 14
> Selected Move:	3510	2	29	-1	25200


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 495 #######################


> Neighbours evaluated; 90
> Selected Move:	3550	4	28	38	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 496 #######################


> Neighbours evaluated; 122
> Selected Move:	3550	3	13	47	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  4  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 497 #######################


> Neighbours evaluated; 59
> Selected Move:	3600	3	38	10	24800


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 498 #######################


> Neighbours evaluated; 93
> Selected Move:	3590	3	28	30	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 499 #######################


> Neighbours evaluated; 59
> Selected Move:	3660	3	15	44	25000


> New Y[]: 
	
	 0  3  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5
________________________________________________________________

Best solution found: 3710
Run Termination time: 22.01.2010 17:15:43
Run duration: 00:18:12.0404611
________________________________________________________________
